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Planterr

PROJECT TYPE

UI/UX Case Study

DURATION

4 months

STACK

  • Figma

  • Procreate

  • After Effects

  • Miro

MY ROLE

Redefined the initial
idea making changes
to the features, flows,
Ul and UX of the
project.

PROBLEM

Users with busy schedules or absences from home struggle to provide adequate attention to their plants, resulting in plant dehydration and overall poor health. They are also unable to ensure that their plants receive proper care and attention in their absence, and maintain their well-being.

SOLUTION

Develop Planter app offering personalized schedules, reliable care information, and smart watering systems, ensuring optimal plant health and effortless care for busy users.

WORK

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